Monday, November 7, 2016

#HoloTouringUS Stop 2 - Content for the VRDC 2016 HoloLens Presentation

Last week I gave my new HoloLens development presentation also at the Virtual Reality Developer Conference by GDC in San Francisco which was the second stop of my #HoloTouringUS journey. I really enjoyed the conference with nice people, good vibes and interesting new devices.

My talk covered how to develop Mixed Reality apps for the HoloLens using Unity. I covered what VR, AR and MR mean, what makes the HoloLens unique and of course share best practices from more than a year doing HoloLens development and also showcased some of the apps my team and I are building. Of course there was also a fun live demo.

The slide deck can be viewed and downloaded here.
The source code is available in a GitHub repository here.

This video showing the demo was recorded in Hollywood in front of the Chinese Theatre.




#HoloTouringUS Stop 1 - Content for the Unite LA 2016 HoloLens Presentation

Last week I gave my new HoloLens development presentation at Unity's Unite LA conference in Hollywood which was the first stop of my #HoloTouringUS journey. It is a great conference with an amazing area in Hollywood with nice people and good vibes.

My talk covered how to develop Mixed Reality apps for the HoloLens using Unity. I covered what VR, AR and MR mean, what makes the HoloLens unique and of course share best practices from more than a year doing HoloLens development. My live demo showed an API most developers don't know exists and I combined it with a fun local context since Unite LA was held in Hollywood.


The slide deck can be viewed and downloaded here.
The source code is available in a GitHub repository here.
The session was recorded and video is up on Unity's YouTube channel here and embedded below.





This video showing the demo was recorded in Hollywood in front of the Chinese Theatre.