Thursday, June 9, 2016

#HoloTouring Stop 3 - Content for the NDC Oslo 2016 HoloLens Presentation

I just finished the last stop of my #HoloTouring journey here at NDC Oslo in Norway where I was presenting about HoloLens development as well. It is a great conference with a nice venue inside an arena. Lots of friendly and enthusiastic people and good content.

My talk covered how to develop Mixed Reality apps for the HoloLens using Unity including best practices from all the months doing HoloLens development.
I've also built a demo during the session that shows how to implement the foundation of every HoloLens experience: GGV input paradigm (Gaze, Gesture, Voice), Spatial Sound and Spatial Mapping in a fun physics-based demo app. This time I showed the Norway edition using Kjøttboller as sphere textures.

The slide deck can be viewed and downloaded here.
The source code is available in a GitHub repository here.
The session was recorded and the video is available at Vimeo.


Video showing the demo we've built in the session running in my garden:





























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